No edit summary Tags: Visual edit apiedit |
m (Made a bullet point a bullet point. Added a period at the end of the sentence added by Minecraft Fan342003.) Tags: Visual edit apiedit |
||
Line 23: | Line 23: | ||
==Trivia== |
==Trivia== |
||
*He is known for adding improvements to the sky, glowing [[Spider Eye]]s, updated [[Chest]] models, [[Zombie]]s, [[Skeleton]]s lighting on [[Fire]] under [[Sun]]light, shadows, and [[Mipmaps]]. |
*He is known for adding improvements to the sky, glowing [[Spider Eye]]s, updated [[Chest]] models, [[Zombie]]s, [[Skeleton]]s lighting on [[Fire]] under [[Sun]]light, shadows, and [[Mipmaps]]. |
||
+ | |||
− | + | * Tommaso once worked on Cobalt, a game created before Minecraft. His coding was replaced by an engine. |
|
[[Category:Developers]] |
[[Category:Developers]] |
Revision as of 16:23, 23 June 2016
Tommaso Checchi | |
---|---|
Tommaso at Minecon 2013 | |
Date of Birth |
April 8, 1989 (aged 26) |
Occupation |
Game Developer |
Nationality |
Italian |
|
Tommaso Checchi is a member of Mojang AB and is the one of the lead developers of Minecraft Pocket Edition.
History
Tommaso was born on April 8, 1989 in Italy. Initially, he wanted to be an artist, but decided to learn programming since he "couldn't wait for people to program for him". Setting his sights on making games, he started with multimedia fusion game makers and later learned C++.
Game Development
He currently works for the development team for Minecraft Pocket Edition. He stated he liked to program the 'easy stuff'. He also works on the game's graphics originally.
Trivia
- He is known for adding improvements to the sky, glowing Spider Eyes, updated Chest models, Zombies, Skeletons lighting on Fire under Sunlight, shadows, and Mipmaps.
- Tommaso once worked on Cobalt, a game created before Minecraft. His coding was replaced by an engine.