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(→Trivia: corrected misinformation , ocelots can be found in peaceful (at least on bedrock)) |
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{{infobox |
{{infobox |
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− | |Box title |
+ | |Box title = Ocelot |
− | |image |
+ | |image = File:Ocelot.png |
− | |imagewidth |
+ | |imagewidth = 200 |
− | |Row 1 title |
+ | |Row 1 title = Type |
− | |Row 1 info |
+ | |Row 1 info = Passive |
− | |Row 2 title |
+ | |Row 2 title = Health |
− | |Row 2 info |
+ | |Row 2 info = {{Health Icon|4}} |
|Row 3 title = Drops |
|Row 3 title = Drops |
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|Row 3 info = None |
|Row 3 info = None |
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|Row 4 title = First Appearance |
|Row 4 title = First Appearance |
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|Row 4 info = Update 0.12.1 |
|Row 4 info = Update 0.12.1 |
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⚫ | |||
− | }} |
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==Spawn== |
==Spawn== |
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==Taming== |
==Taming== |
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− | Ocelots |
+ | Before Update 1.8, Ocelots could be tamed by feeding them 1-12 [[Fish]]. However, unlike [[Wolf|Wolves]], the [[Player]] must wait for the Ocelot to approach them. If the Player moves too quickly towards the Ocelot, it will sprint away. It is best to ''sneak'' when approaching an Ocelot. As of Update 1.8, the [[Cat]] is now its own mob, and feeding Ocelots will only gain their trust. |
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− | ==Types of Cats== |
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− | [[File:Cats.gif|thumb|150×150px|Cats]] |
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− | When tamed, Ocelots become one of three different breeds of '''cats''': |
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− | *Tabby (Orange) |
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− | *Tuxedo (Black with white) |
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− | *Siamese (White and Gray) |
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==Defense== |
==Defense== |
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− | [[Creeper]]s will run away from both Ocelots and Cats, even if provoked by the Player, making |
+ | [[Creeper]]s and [[Phantom]]s will run away from both Ocelots and [[Cats]], even if provoked by the Player, making Ocelots a great defense against a Creeper, although a Creeper can still blow up players and nearby Ocelots within the range of its explosion. |
==Trivia== |
==Trivia== |
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*Ocelots were supposed to be added in [[Update 0.9.0]], but [[Johan Bernhardsson]] stated that they would not be added as they were too buggy and [[Fishing]] was not yet developed fully. |
*Ocelots were supposed to be added in [[Update 0.9.0]], but [[Johan Bernhardsson]] stated that they would not be added as they were too buggy and [[Fishing]] was not yet developed fully. |
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− | *They are one of the four tamable [[Mobs]], the others being Wolves, [[Horse]]s and [[Llama]]s. |
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+ | *Ocelots do not take fall damage, along with the [[Cat]], [[Chicken]], [[Snow Golem]], large and medium [[Slime]], [[Magma Cube]] and [[Iron Golem]]. |
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− | *Ocelots |
+ | *Ocelots are one of the few mobs that can sprint, the others being [[Cat]]s , Baby [[Villager]]s, Baby [[Zombie]]s, and [[Rabbit]]s. |
+ | |||
− | *Tamed Cats will purposely try to sit on [[Chest]]s, [[Bed]]s, [[Furnaces]], etc. to simulate the behavior of real cats. |
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− | **When a Tamed Cat sits on a Chest, Bed or Furnace, the Player cannot access it unless he/she pushes it off. |
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− | *Ocelots are one of the few mobs that can sprint, the others being Baby [[Villager]]s, Baby [[Zombie]]s, and [[Rabbit]]s. |
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− | *Ocelots are coded as [[Hostile Mobs]]. |
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− | *This is why they can’t be found in peaceful difficulty. |
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− | *The Tuxedo variant of Cats is based on [[Jens Bergensten|Jeb's]] deceased cat, '''Newton'''. |
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{{MobsNav}} |
{{MobsNav}} |
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[[Category:Entities]] |
[[Category:Entities]] |
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[[Category:Mobs]] |
[[Category:Mobs]] |
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[[Category:Update 0.12.1]] |
[[Category:Update 0.12.1]] |
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[[Category:The Overworld]] |
[[Category:The Overworld]] |
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[[Category:Jockey Mobs]] |
[[Category:Jockey Mobs]] |
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⚫ |
Latest revision as of 20:14, 31 August 2019
Ocelot | |
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Type |
Passive |
Health |
|
Drops |
None |
First Appearance |
Update 0.12.1 |
Ocelots are Passive Mobs added in Update 0.12.1.
Spawn
Ocelots will only spawn naturally in Jungle Biomes, but they can wander out of them which allows the Player to then find them outside of the biome.
Taming
Before Update 1.8, Ocelots could be tamed by feeding them 1-12 Fish. However, unlike Wolves, the Player must wait for the Ocelot to approach them. If the Player moves too quickly towards the Ocelot, it will sprint away. It is best to sneak when approaching an Ocelot. As of Update 1.8, the Cat is now its own mob, and feeding Ocelots will only gain their trust.
Defense
Creepers and Phantoms will run away from both Ocelots and Cats, even if provoked by the Player, making Ocelots a great defense against a Creeper, although a Creeper can still blow up players and nearby Ocelots within the range of its explosion.
Trivia
- Ocelots were supposed to be added in Update 0.9.0, but Johan Bernhardsson stated that they would not be added as they were too buggy and Fishing was not yet developed fully.
- Ocelots may sometimes chase and kill Chickens.
- Ocelots do not take fall damage, along with the Cat, Chicken, Snow Golem, large and medium Slime, Magma Cube and Iron Golem.
- Ocelots are one of the few mobs that can sprint, the others being Cats , Baby Villagers, Baby Zombies, and Rabbits.
Mobs |
Passive Sheep • Cow • Mooshroom • Pig • Bat • Villager • Chicken • Squid • Turtle • Rabbit • Panda • Ocelot • Fish • Bat • FoxHostile Zombie (Zombie Villager • Husk) • Skeleton (Stray) • Creeper • Slime • Spider • Cave Spider • Guardian • Vex • Vindicator • Evoker • Ghast • Blaze • Magma Cube • Wither Skeleton • Witch • Endermite • Shulker • Silverfish • Phantom • DrownedNeutral Zombie Pigman • Enderman • Spider • Cave Spider • Polar Bear • Dolphin • Wolf Tamable Wolf • Cat • Horse • Llama • ParrotBosses Ender Dragon • Wither • Elder GuardianUtility Mobs Iron Golem • Snow GolemJockeys Spider Jockey • Chicken Jockey |