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{{infobox |
{{infobox |
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− | |Box title |
+ | |Box title = Monster Spawner |
− | |image |
+ | |image = File:Monster spawner.png |
− | |imagewidth |
+ | |imagewidth = 150 |
+ | |Row 1 title = Type |
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− | |caption = A Monster (Mob) Spawner |
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− | |Row 1 |
+ | |Row 1 info = Block |
− | |Row |
+ | |Row 2 title = Tool Used |
− | |Row 2 |
+ | |Row 2 info = [[Pickaxe]] |
− | |Row |
+ | |Row 3 title = Stackable |
− | |Row 3 |
+ | |Row 3 info = Yes (64) |
− | |Row |
+ | |Row 4 title = Luminosity |
− | |Row 4 |
+ | |Row 4 info = Yes (2) |
− | |Row |
+ | |Row 5 title = Transparency |
− | |Row 5 |
+ | |Row 5 info = Yes |
− | |Row |
+ | |Row 6 title = First Appearance |
− | |Row 6 |
+ | |Row 6 info = Update 0.9.0 |
⚫ | |||
− | |Row 6 info = Update 0.9.0 |
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− | }} |
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⚫ | |||
==Usage== |
==Usage== |
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*As of Update 0.9.0, it will spawn [[Hostile Mobs]] in [[Survival Mode]] in Dungeons, Strongholds, and Mineshafts. Dungeons will have [[Zombie]], [[Skeleton]], or [[Spider]] spawners. Strongholds will have [[Silverfish]] Spawners. Mineshafts and [[Mesa Mineshafts]] will contain [[Cave Spider]] Spawners. |
*As of Update 0.9.0, it will spawn [[Hostile Mobs]] in [[Survival Mode]] in Dungeons, Strongholds, and Mineshafts. Dungeons will have [[Zombie]], [[Skeleton]], or [[Spider]] spawners. Strongholds will have [[Silverfish]] Spawners. Mineshafts and [[Mesa Mineshafts]] will contain [[Cave Spider]] Spawners. |
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*In [[Creative Mode]], it is possible to change the mob spawned by a monster spawner using [[Spawn Eggs]]. |
*In [[Creative Mode]], it is possible to change the mob spawned by a monster spawner using [[Spawn Eggs]]. |
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− | *The Player cannot get the Monster Spawner even if he/she is using a '''Silk Touch''' [[Enchanting|Enchanted]] |
+ | *The Player cannot get the Monster Spawner even if he/she is using a '''Silk Touch''' [[Enchanting|Enchanted]] Pickaxe. |
*Dungeon spawners have a higher chance of spawning Zombies (50%) compared to Skeletons and Spiders (25% each). |
*Dungeon spawners have a higher chance of spawning Zombies (50%) compared to Skeletons and Spiders (25% each). |
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− | * |
+ | *{{BedrockExclusive}} Monster Spawner is available in the Creative [[Inventory]]. |
*Torches will not affect Spawners present in the [[Nether]]. |
*Torches will not affect Spawners present in the [[Nether]]. |
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*Mobs spinning inside the spawner can wear [[Armor]], but it will not affect the chances of a mob spawning wearing armor. |
*Mobs spinning inside the spawner can wear [[Armor]], but it will not affect the chances of a mob spawning wearing armor. |
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*Monster Spawners drop [[Experience]] Orbs upon being destroyed. |
*Monster Spawners drop [[Experience]] Orbs upon being destroyed. |
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− | * |
+ | *{{BedrockExclusive}} Monster Spawners emit light, and are the dimmest light source available in the game. |
*The disabling trick of only 1 Torch on top doesn't work if the Player enlarges the room to the maximum spawn area. The northwest corner will then spawn mobs. |
*The disabling trick of only 1 Torch on top doesn't work if the Player enlarges the room to the maximum spawn area. The northwest corner will then spawn mobs. |
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**In such a case, the Player needs to provide additional lighting. |
**In such a case, the Player needs to provide additional lighting. |
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*Very rarely, Monster Spawners can spawn above ground. |
*Very rarely, Monster Spawners can spawn above ground. |
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+ | *Even if a Block is not present under a Monster Spawner, it will still generate Mobs. |
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+ | |||
{{BlocksNav}} |
{{BlocksNav}} |
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[[Category:Blocks]] |
[[Category:Blocks]] |
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[[Category:Naturally Spawning Blocks/Items]] |
[[Category:Naturally Spawning Blocks/Items]] |
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− | [[Category:Creative Mode]] |
+ | [[Category:Creative Mode Exclusives]] |
[[Category:Non-Renewable]] |
[[Category:Non-Renewable]] |
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− | [[Category:Light]] |
+ | [[Category:Light Sources]] |
[[Category:The Nether]] |
[[Category:The Nether]] |
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[[Category:The Overworld]] |
[[Category:The Overworld]] |
Latest revision as of 16:37, 14 September 2019
Monster Spawner | |
---|---|
Type |
Block |
Tool Used |
|
Stackable |
Yes (64) |
Luminosity |
Yes (2) |
Transparency |
Yes |
First Appearance |
Update 0.9.0 |
Monster Spawners (AKA Mob Spawners) are Blocks that spawn Mobs in a small radius around them. They are cage-like in appearance and were added in Update 0.9.0.
Usage
Monster Spawners spawn Mobs around them in a radius of 3 blocks depending on the Mob they are programmed to spawn. A small image of the Mob on Fire will rotate inside the cage, and will gradually increase in size, until the Mob spawns.
Locating
Mob Spawners are only found in Dungeons, Strongholds, Nether Fortresses, Caves, and Abandoned Mineshafts, accompanied by Chests containing various Items. They are presumed to challenge the Players that try to raid the chests.
Disabling
The spawn area is an 8x8x3 box centered on a corner of the cage, and the mob can spawn within this box if there is enough room and the proper lighting. As a result, to disable the spawner the Player needs to make the light level be 8 or higher in the entire spawn box.
This can achieved by placing 1 Torch on top of it, or placing 4 Torches on its sides. Alternatively, if the Player makes a large room, the Player can use a lot of Redstone Lamps which would then allow the Player to switch the spawner on or off at their discretion.
Alternatively, the Monster Spawners can also be disabled by breaking them.
Trivia
- As of Update 0.9.0, it will spawn Hostile Mobs in Survival Mode in Dungeons, Strongholds, and Mineshafts. Dungeons will have Zombie, Skeleton, or Spider spawners. Strongholds will have Silverfish Spawners. Mineshafts and Mesa Mineshafts will contain Cave Spider Spawners.
- In Creative Mode, it is possible to change the mob spawned by a monster spawner using Spawn Eggs.
- The Player cannot get the Monster Spawner even if he/she is using a Silk Touch Enchanted Pickaxe.
- Dungeon spawners have a higher chance of spawning Zombies (50%) compared to Skeletons and Spiders (25% each).
- Bedrock Exclusive: Monster Spawner is available in the Creative Inventory.
- Torches will not affect Spawners present in the Nether.
- Mobs spinning inside the spawner can wear Armor, but it will not affect the chances of a mob spawning wearing armor.
- Monster Spawners drop Experience Orbs upon being destroyed.
- Bedrock Exclusive: Monster Spawners emit light, and are the dimmest light source available in the game.
- The disabling trick of only 1 Torch on top doesn't work if the Player enlarges the room to the maximum spawn area. The northwest corner will then spawn mobs.
- In such a case, the Player needs to provide additional lighting.
- Very rarely, Monster Spawners can spawn above ground.
- Even if a Block is not present under a Monster Spawner, it will still generate Mobs.