Board Thread:Anything Goes/@comment-26955166-20160127165140/@comment-28478783-20160603190524

Lost Cause: When you enchant any projectile or throwable item with this (including splash potions), they will send any player or mob within their radius to a random location in the Nether (anywhere in the 3D space; they could even spawn within the Netherrack and have to mine themselves out to prevent suffocation damage. If spawned in or above a lava lake, there is no hope for them.) The player or mob will leave its items/drops behind, so players cannot accout for this by having obsidian and flint-and-steel to built a portal out. This will be very expensive to craft, and you have to enchant each individual item. It is just like the Tipped Arrows in that Arrows with this enchantment will still be consumed even with an Infinity Enchanted Bow.

It could be very OP in multiplayer. It basically condemns players to either be killed or starve in the Nether, unless other players go in to get them out, though I wouldn't advise this due to the sheer danger involved with searching (possibly in vain) the entire Nether for one unarmed and unarmored player who could already be dead.

If the person using an item with this enchantment accidentally gets within the enchantment's radius, then they too will find themselves stuck in the Nether, where the fastest way out is to look for an ocean of lava and jump.

Now that I wrote this I realized how bad it is and hope no one finds a way of modding this into a game. That would suck...