Update 1.6/build 1

The first Beta released related to Update 1.6 aka 1.6.0.1, continues adding features from the upcoming Update Aquatic! See changelog.

New Features

 * Phantom mobs will now spawn in the night skies if a player hasn't slept in over three in-game days.
 * Barrier Blocks:
 * Great for map makers to limit players to certain areas of the world.
 * Can be placed in Creative mode and are invisible in Survival and Adventure modes.
 * Can only be obtained using commands and do not appear in the Creative inventory

Changes

 * Menu and inventory tabs can now be navigated using the  and   keys (Can be remapped in Settings).
 * Pages can now be turned in the Book and Quill using the controller bumper buttons.

Fixes

 * Fixed several crashes that occurred during gameplay.
 * Fixed a crash that occurred when using Pick Block in a spot where a mob just died.
 * Increased performance for menu load times.
 * Fixed water flowing incorrectly from Stairs that contained water source blocks.
 * Top Snow will now break once it hits water.
 * Fixed received items disappearing after trading a renamed item with a Villager (MCPE-33830).
 * Maps once again update properly when held in the main hand (MCPE-34169).
 * Players are now able to return to the Overworld if an End Portal is on their spawn point.
 * Lowered the volume of the 'punching air' sound effect.
 * Fixed Guardians spawning even when Mob Spawning is disabled (MCPE-34027).
 * Fixed Strays and Skeletons having trouble leaving the water to attack players.
 * Food particles no longer gradually change position after swimming and will always come out of the player's mouth area MCPE-33984).
 * Observers will now detect changes with Droppers, Dispensers, Brewing Stands, Farmland, Saplings, Sugar Cane, Fire, and Grass Blocks.
 * Items can once again be crafted from the Recipe Book while the Craftable filter is disabled and the player only has enough materials to craft a single recipe.
 * Fixed the speed boost given by Dolphins being too slow when wearing armor with Depth Strider.
 * Wolves no longer get stuck attacking Skeletons that are underwater.
 * Donkeys and Mules can now only be ridden by players after being tamed (MCPE-25737).
 * Blazes now attack Snow Golems (MCPE-13191).
 * Using the command on Redstone components will now properly update and power the mechanism (MCPE-21218).
 * Command Blocks now correctly conduct Redstone Power (MCPE-33021).
 * Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator.
 * Bucket now stack properly when getting ejected from crafting output.
 * Experience orbs spawned with the command will now grant experience to players.
 * The gamepad cursor can now be used to navigate Villager trades (MCPE-33330).
 * Fixed overlapping issues with the Dragon Head equipped on the inventory screen.
 * The Crafting Table's output field hover state now matches the field's size.
 * Selecting the output of an uncraftable recipe no longer causes the output item to disappear.