Talk:Far Lands/@comment-31851867-20170926193910/@comment-33729651-20180107033917

Sounds fake AF, specific base 10 numbers, like 1000000000, aren't significant in computing, and therefore should not affect the game. Also, if MCPE is truly programmed in 32-bit C++, going past 2^31-1 or 2^32 should cause the game to crash, due to an integer overflow (2^31-1 if using an int32, 2^32 if using an uint32).