Update 1.8/build 11

The third Beta of Update 1.8. See changelog.

Changes

 * Changes and tweaks to Pandas:
 * All default pandas now bite once when attacked.
 * Aggressive pandas defend other pandas.
 * Added new aggressive panda skin.
 * Pandas now broadcast their anger to aggressive pandas.
 * Aggressive pandas will now defend baby pandas that get hit.

Fixes

 * Fixed several crashes that occurred during gameplay.
 * Fixed a crash that occurred when joining multiplayer games.
 * The player's arm now moves at the correct speed when breaking blocks.
 * Custom entities can now correctly use the  component.
 * Players can now correctly use Scaffolding that is in or near water.
 * Flight controls on mobile devices now work correctly after climbing scaffolding.
 * Fixed a bug that caused Horses (and variants) to show flashing colors on certain devices (no more disco horses!).
 * Fixed a bug that caused a significant performance drop when rendering chunks.
 * Gamerule slash Commands can now only be changed by operators.
 * Falling blocks (such as Sand) will no longer cause scaffolding extensions to fall.
 * Fixed a bug that could result in a player's spawn point being changed inadvertently.
 * Pressing the button in Turn Off Achievements window no longer changes the game mode in World Settings.
 * Pandas no longer become stuck in a sitting position after reloading the world.
 * Newly equipped player skins now apply correctly to the paper-doll model.
 * Endermen no longer have a missing jaw when attacking.
 * Blocks now disappear more quickly when broken quickly in creative.
 * Search results in the Marketplace are now more consistent when searching through all content.
 * Only templates are suggested in the Get More Templates menu now.
 * Using a Bucket of Fish in a dispenser no longer crashes the game.
 * Dyed Beds now have the correct crafting recipe.
 * Fixed the bug where the player would unexpectedly turn in a random direction.
 * Double Slabs will now create the correct type of block.
 * Fixed a bug where the world could crash if the player exited the world whilst using a Nether Portal.
 * Selecting an unowned skin now directs you to the expanded skin picker menu.