Update 1.12

Update 1.12 is an upcoming major update with no set release date, which will focus on more technical aspects of the game such as Commands and Add-ons.

Betas
The following Betas were released for this update:
 * Update 1.12/build 2 aka 1.12.0.2
 * Update 1.12/build 3 aka 1.12.0.3
 * Update 1.12/build 4 aka 1.12.0.4
 * Update 1.12/build 6 aka 1.12.0.6

Items

 * Camera will be re-added.
 * Will only be obtainable with the command.

Commands and Gamerules

 * Gamerules
 * Added spawnradius gamerule: Allows Players to specify a radius circle for other players to spawn in.
 * Added sendcommandblockfeedback gamerule.


 * Commands
 * Added new :

General

 * Dedicated servers
 * Item IDs
 * Seed picker (10 New Seeds)
 * Splashes
 * "All blocks covered!"
 * "feedback.minecraft.net"
 * "IT came from space."
 * "Rainbow turtle?"
 * "Something funny!"
 * "I need more context."
 * "Ahhhhhh!"
 * "Don't worry, be happy!"
 * "Water bottle!"
 * "What's the question?"
 * "Plant a tree!"
 * "Go to the dentist!"
 * "What do you expect?"
 * "Look mum, I'm in a splash!"

Blocks

 * Seagrass and Bamboo
 * Updated their textures to match Java Edition.
 * Command Blocks
 * Added auto complete to command blocks.
 * Added a delay option to command blocks.
 * Barrels have been removed from the Chest section and now have their own section in the Creative Mode Inventory.
 * Cartography Tables and Lecterns niw have added UI tooltips.
 * Structure Block now has an outline when placed.

Mobs

 * Wandering traders and Zombie Villagers have new sounds.
 * Villager Trading UI no longer opens and closes if the player is standing too far away.
 * Clerics can now correctly pathfind to their job sites.
 * Villagers that are actively trading with players will no longer run and hide if the raid bell rings.
 * Added a sound to indicate when a villager does not want to trade, such as during a raid.
 * Cured villagers now keep the jobs they had before becoming a Zombie.
 * Converting a normal Pillager to a captain with the command now displays the banner correctly.
 * Illager captains now drop Banners correctly even if the world is reloaded.

General
Music will now still play when the keyboard is being used. Removed splashes referencing Notch:
 * Add-ons
 * New items can now be added with add-ons.
 * Mob events can now be enabled and disabled.
 * Animations and particles can be added without being linked to entities.
 * Inventory, Armor, and hand containers can be adapted through scripting.
 * Sound effects can now be triggered by animation events.
 * Added new Command to the Scripting API.
 * Added Scripting events for interaction with items, for example:
 * Item picked up
 * Item dropped
 * Carried item changed
 * Added One-shot animation support, making it possible to execute a single animation on an entity.
 * Particle emitters can now trigger scripting events.
 * Added a screen to view content log errors.
 * Custom blocks can now be added through Scripting.
 * Custom blocks can only be placed with slash commands.
 * Added new data-driven particles:
 * Llama Spit
 * Large Explosions
 * Colored Flames
 * Redstone Dust
 * Falling Dust
 * Lava
 * Enchanting Table
 * Conduit
 * Added new data-driven animations:
 * Wolves
 * Fang Attack
 * Arrows
 * Shulker Bullets
 * Bows
 * Water
 * Music
 * Menu screen
 * The "Store" button has been renamed to "Marketplace".
 * The Village & Pillage panorama should now properly appear instead of Update 1.8 or Update Aquatic.
 * Splashes
 * "Made by Notch!"
 * "The Work of Notch!"
 * "110813!"