Update 1.11/build 4

Build 4, also known as 1.11.0.4, is the third beta released for Update 1.11.

Additions

 * When choosing a skin from a skin pack, the selected skin will now roam between Bedrock devices using the same account
 * Players now receive a discount from villager trades while they have the Hero of the Village effect
 * Added loot dropped by pillagers and vindicators during a raid
 * When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid spawn point
 * Added a screen for Accessibility in Settings
 * Text to Speech can be enabled for chat
 * UI Screen Reader can be enabled to say the name of controls and their current state

Changes

 * Some world seeds may now have villages generate in different areas than they used to before this update
 * The wandering trader is no longer behind the Experimental Gameplay toggle
 * Completely revamped Villager trades for each profession
 * Increased the radii for job site blocks so villagers get to them more often and are less angry
 * Zombie Villagers now update to new Zombie Villagers when not part of template worlds
 * How to Play has been updated with helpful Village & Pillage knowledge
 * Improvements to villager and iron golem pathing
 * Increased the amount of scaffolding that can be placed out from its initial support
 * Added an experience bar to the new villager trading screen
 * Villagers will now resupply their trades when arriving at their job site
 * Villagers now hide in houses during raids and when bells are rung
 * Villagers cannot be traded with during a raid
 * Wandering traders do not resupply trades and will despawn when out of trades
 * Maps can now be locked by using glass panes on the Cartography Table
 * Locked maps do not update to reflect explored areas or changes in the world. Unexplored areas will remain unexplored
 * Locked maps cannot be extended but can still be copied

Fixes

 * Crashes/Performance
 * Fixed the crash from the previous beta that could occur when re-joining a world while the Ender Dragon was in view
 * Fixed a crash that occurred when opening the chest inside a taiga village Fletcher's workplace
 * Fixed several crashes that could occur during gameplay
 * Fixed the black screen that appeared after a suspend/resume on Android devices
 * Template worlds using custom villager trades no lo longer crash the game
 * Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)


 * General
 * Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)


 * Gameplay
 * Increased the visibility of the raid boss bar past the village bounds
 * Hero of the Village is now granted for three in-game days instead of one after completing a raid
 * Bells now ring in the preparation phase of raids
 * Players no longer float around beds while sleeping (MCPE-41344)
 * Bad Omen now disappears after five in-game days, drinking milk, or dying


 * World Generation
 * Lily pads once again generate in the world (MCPE-42560)
 * Fixed some buildings in villages not containing loot inside their chests
 * Fixed ground level blocks getting cut from underneath village structures
 * Beds will more commonly generate in villages


 * Mobs
 * Villagers from 1.10 worlds are now properly converted to new villagers
 * Villagers can no longer get stuck inside composters. It was kinda funny though.
 * Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
 * Villagers no longer spend too much time at their job sites
 * Villager children no longer stay out playing too late. Get to bed!
 * Villagers that the player is trading with will no longer run and hide when a bell is rung until after the trade is complete
 * Underwater mobs no longer spawn on land (MCPE-40783)
 * Sorted out the Wandering Trader's priorities so they won't get attacked as easily
 * Raiding mobs will now attack players and villagers if they are spotted on the way to a village
 * Evokers now count towards the raid counter
 * Fixed a white stripe that appeared on the Librarian's shoulder
 * Skeletons once again turn before shooting
 * Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)


 * Blocks
 * Composters now have proper lighting (MCPE-42561)
 * Lanterns can once again be placed under stairs
 * Corrected the breaking particles for the grindstone
 * Sounds now play for job site blocks when villagers are using them
 * Fixed campfires not looking right when using HD textures
 * Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)


 * Items
 * Banners can once again be copied in the crafting grid (MCPE-42534)
 * Banners can once again be seen by players joining a world and no longer cause a crash when viewed in the inventory (MCPE-42529)


 * User Interface
 * The anvil output slot once again updates when removing items from the input slot (MCPE-42420)
 * Bad Omen status now shows remaining time displayed on the mob effects screen