Talk:Update 1.1/@comment-30266474-20170424154244/@comment-30266474-20170424165936

Oh, I see. I was hoping it would be a way to reduce lag in largely explored worlds. I have one Survival world in which I generated tons of chunks traveling to a Stronghold. Ever since those chunks had been loaded, that world had an issue with lagging, but none of my other worlds had any issues. Well, today I replaced the loaded world with a backup that does not have all the chunks loaded, and the world runs smoothly again. Hopefully I can give it another go without making the world laggy again!