Thread:SamPuckettsDad206/@comment-26336360-20150422212019

1. Skins - Jeb saw too much lag and glitches with skins, they may be added when 0.12.0 is out, not very likely it would be either 0.13.0, 0.14.0, or even 0.15.0 if possible. Check the latest mcpe news for 0.11.0. ;(

2. Poison Effects - Jeb identified a huge coding glitch when alpha build 6 was released, and it won't be fixed until 0.11.1 or 0.12.0. ;(

3. Colored Wolf Collars - Tommaso found a glitch that was annoying Mojang, and he decided to delay this feature until 0.11.1 or 0.12.0.

4. Boats (possibly) - Boats may be getting delayed for 1-3 more updates due to some users experiencing lag when users are putting boats into their hotbars, and they tried to fix this glitch before alpha build 1 came out, but no luck. We will find out more information on that very soon.

5. Switching from Survival to Creative - This was causing way too much lag for the developers to handle, they didn't bother trying to fix it since it'll take way too long, they will delay it for 2-4 more updates.

6. Cave Spiders (possibly) There were tons of bugs happening with cave spiders, like not spawning, being invisible, and constant crashing if a cave spider was in the world. This is possibly delayed for 1-2 updates. Notice the cave spiders not having eyes, this was the biggest bug that the developers were identifying. They can't seem to find the error at all. They might be able to fix these glitches before the full release on iOS.

7. Baby Squids (temporary) Baby squids will be removed from the game for a tiny bit, expect them being in 0.11.1 or 0.11.2 in June-July. We noticed some bugs that are tough to fix, which includes them not spawning, or being inside chunks. 