Update 1.7/build 2

The first Beta of Update 1.7. See changelog.

New Features

 * Added basic Scoreboard functionality – Enable with the Experimental Gameplay toggle. More Scoreboard features will be coming in later releases.
 * Food can now be eaten in Creative mode and Peaceful difficulty.
 * Command Block functionality can now be toggled using the  game rule.

Changes

 * Mentions of player names are now highlighted yellow in chat.
 * Typing in chat will show an autocomplete list of player names.
 * Made it easier to find purchased content, search, and go home from the top of the Marketplace screen.

Fixes

 * Fixed several crashes that occurred during gameplay.
 * Fixed a crash that occurred when breaking a door that many Villagers were trying to open or enter.
 * Fixed a crash that occurred when attempting to stack Explorer Maps when trading with a Cartographer Villager.
 * Fixed a crash that occurred when a Trident with Channeling was shot from a Dispenser and hit a mob or player during a thunderstorm.
 * It is now easier to see through water in Flat worlds.
 * If a pet forgets what player is their owner after updating the game, it will sit down and wait for someone to interact with them & this player becomes the new owner of the pet. The pet doesn't need to be re-tamed with items.
 * Monster Spawners no longer drop as items after an explosion.
 * Crouching on Ladders will no longer stop when opening the pause menu or inventory screen.
 * Rails are once again broken by flowing water.
 * Land-based mobs now play sounds underwater.
 * Fixed visual effects not appearing when using an enchanted Trident with Riptide.
 * Sound once again resumes after receiving a notification on iOS devices.
 * Mobs can no longer spawn in small gaps unless they can fit.
 * Flaming arrows once again ignite Minecarts with TNT.
 * Fixed several items not stacking properly in inventory and Chests when using touch input.
 * Barrier Blocks can no longer be destroyed by the Ender Dragon.
 * When dealing killing blows to mobs using Knockback, they now actually get knocked back!.
 * Infinity Bow arrows are no longer picked up immediately after being fired when the Bow is slightly drawn.
 * Enderman can no longer spawn in two block high gaps with Slabs above.
 * Cured Zombie Villagers spawned from Zombie Villages can now be traded with.
 * Mobs can now walk through Soul Sand with Nether Wart.
 * Banners now have the correct placing and breaking sounds.
 * Renamed Spawn Eggs now produce renamed mobs.
 * Fixed trapdoors losing their orientation after being cloned.
 * Item tooltips that display  and   now show the proper translation for the given blocks.
 * Fixed structures generating inside Ocean Monuments.
 * Fixed overlapping text on the Enchantment Table screen.
 * Raw Cod and Cooked Cod items are now properly named.
 * Armored Withers can no longer be damaged with thrown Tridents.
 * Adjusted in-hand placement of Bows and Tridents in split screen.
 * Fixed input on Minecarts with Command Block not saving between game sessions.
 * Pigs with Saddles now throw players off their back when they start moving though 2-block-high bodies of water.
 * Fixed players getting stuck in the edges of Old Worlds at 128 or in the Void.
 * The inventory of ridden mounts can no longer be accessed by another player while you are riding it.
 * Synced cloud worlds on Xbox One now display the proper date on the Worlds list.
 * Enchantment Books are no longer lost after using an Anvil to rename an item and adding an incompatible enchantment.
 * Tridents with Loyalty no longer get lost in the void when used in the End.
 * Drowned no longer have swimming animation while riding in boat.
 * Removed the Take Half tooltip when highlighting the Anvil's output slot.
 * Releasing a Tropical Fish from a Bucket of Fish no longer releases a random fish but the one that was originally caught.
 * Using the Quick Move option now properly stacks the taken items with stacks of the same item in the player inventory when there is an empty hotbar slot.
 * Phantom spawn eggs can now be obtained using Pick Block.
 * The command can now run whilst a title is visible on screen.
 * Sea Pickles now break instantly in Survival mode.
 * Swimming while moving the camera with touch controls no longer breaks blocks.
 * Autofill commands now recognize a player name in brackets and places it between quotes.
 * Leads no longer detach and disappear when reentering a world.
 * Fixed a bug where it was sometimes not possible for a player to place a block in the same block space where they are standing.
 * The command now reliably teleports riders with entities.
 * Players no longer teleport to vehicles/mobs that are hit by an Ender Pearl when the vehicle/mob is in the player's render distance.
 * When a player equips a carved Pumpkin as a helmet, the player's marker now disappears from the Locator Maps of other players.
 * Only the player riding a mount can now access the mount's inventory.
 * Players using controllers can again drop held items while in a minecart.
 * Mobs now stop moving when all movement components are removed from their behavior.
 * Using behavior files to change the shooting location of a projectile no longer makes the projectile shoot and miss the target.
 * Horses in the same boat as you no longer get hit when targeted by blocks in front of you.
 * Items can once again be dropped while in a boat.
 * Fixed a crash that occurred when loading the settings screen right after loading a resource pack.
 * Cursor d-pad input no longer gets stuck on the inventory screen or pause menu.