User:Pjackson111

0.9.0

Additions:

Advanced World Creation settings: Option to generate Caves[2] Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.[3] Option to generate Tall Grass[2] Generates automatically on Infinite worlds; can be toggled during creation of finite worlds.[3] Option to select the world's size[4] Legacy (256x256)[5] Small (864x864+)[6] Medium Large 20,000x20,000 (from -10,000 to +10,000)[7][8] New default size[9] Cannot be selected when creating a Realm (only finite options are available) There may be a "Far Biome" at the world boundary, although it could be delayed to 0.9.1[10] "Infinite" (displays a warning when selected)[11] World size is currently unknown, although it "probably falls apart before 30M blocks" Superflat world type[12] All superflat worlds will be generated with the Classic Superflat preset.[13] World Menu to turn on various tasks such as Large biomes and generated structures [14] Option to switch a world's gamemode[15] Possibly an option to copy existing worlds[16] Mobs: Passive: Villagers[17][18] Have degraded AI and cannot be traded with[14] Ocelots[19] Mooshrooms[14] Neutral: Wolves[20] Endermen[21][22] Hostile: Slimes[23] Silverfish[20] World Generation: Existing worlds can optionally become infinite[24][25] Port of Minecraft PC world generation, allowing for new generated structures and biomes[26] This may only apply to non-legacy new worlds. Older worlds can still become infinite, but may have the prior terrain generation.[27] However, due to debate, the new generator will possibly be able to be used in expanded old worlds, displaying a warning when selected.[24][25] Generated structures: Villages[28] Caves[29][30] Lava pools[31][32] Rivers[33] Abandoned mine shafts[34][35] Huge Mushrooms[14] Strongholds[14] They will be hard to find as Eye of Enders have not been implemented, "but they'll be there somewhere"[36] Possibly Ravines[24] Possibly a version-exclusive structure to replace the Nether Reactor[37] Trees: Jungle trees[38] Dark oak trees[38] Acacia trees[38] Naturally Generated Blocks: Pumpkin[39] Tall Grass[39] Dead Bushes[33] Ferns[40] Biomes: [41] All biomes as of PC version 1.7.2[42]. Those that exceed the 128-block height limit will be shrunk to fit in it.[43] This includes: Jungles[44] Mesa[45] Plains[40] Roofed Forests[44] Savannas[46][47] Taiga[40] Extreme Hills[40] Mushroom Islands[14] The Far Biome[48], a version-exclusive biome found at the edge of finite worlds[24] Blocks & Items: Monster Spawners[14] Emerald Ore[49] Emeralds[49] Hardened Clay[45][50] Stained Clay[45][50] Available in all 16 colors Red Sand[45][50] Mycelium[50] Huge Mushrooms[14] Podzol[50] Packed Ice[51] Granite[50] Polished Granite Andesite[50] Polished Andesite Diorite[50] Polished Diorite Wood Planks Acacia Wood Planks Dark Oak Wood Planks Wood[50] Acacia Wood Dark Oak Wood Slabs[50] Acacia Wooden Slabs Dark Oak Wooden Slabs Stairs[50] Acacia Wooden Stairs Dark Oak Wooden Stairs Plants: Saplings[38][50] Jungle Sapling Acacia Sapling Dark Oak Sapling Flowers:[50] Poppy Replaces the Cyan Flower[52] Blue Orchid Allium Azure Bluet Tulips Available in all 4 colors Oxeye Daisy Sunflower Lilac Rose Bush Peony Others Vines[38][53] Lily Pads[53] Cocoa Pods[50] Double Tall Grass[50] Large Fern[50] Other: Possibly End Stone[54] Possibly fish[55] Game Mechanics: Taming[20] Particles: Possibly Water Dripping Particles[56] Inventory/GUI: Creative Inventory Additions: Raw Beef[20] Bone[18] Bowl[57] Tweaks:

Generated structures: Cold-en oak trees will not generate in maps with the new terrain. The Invisible bedrock barrier gets removed if a pre-0.9.0 world becomes infinite. Blocks & Items: New ways to obtain Nether-related items[24] Gravel no longer falls from spawn[58] Beds no longer restore health[14] Controls: Possibly a milk button to get milk from cows and mooshrooms, replacing the "long press" action[59] Mobs: Mob AI: Improved hostile mob AI, matching that of the PC Edition[60] Textures: Separate textures for the top of Birch, Spruce, and Jungle Wood[50][61] Jungle leaves will be permanently opaque [44] Biome-tinted blocks[47][53][62][63] Inventory/GUI: Crafting screen only shows craftable recipes[14] New layout to inventory and craft screen[64] Seed input now appears in the advanced world creation settings[14] Bug Fixes:

Mipmapping makes fire look like a big orange blob[65] Minecart in multiplayer problems[66] Other:

The options.txt file now reads the render distance as raw blocks [67] Possibly support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4[68]