Update 1.5/build 4

The third Beta release related to Update 1.5 aka 1.5.0.4, introduced even more features from Update Aquatic, and was released May 17, 2018.

New Features

 * Bubble Columns (Work in progress).
 * Sea Turtles.
 * Sea Turtle Eggs.
 * Scute and Turtle Shell items.
 * Potion of the Turtle Master.

Changes

 * A fresh, new menu background for Update Aquatic.
 * Coral Blocks will no longer die as long as one side is touching water.
 * Updated the texture of the top of Kelp.
 * Updated the texture of Cooked Fish.
 * Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings.

Fixes

 * Fixed several of that top crashes that occurred during gameplay.
 * Fixed a crash that occurred when a Piston pushed a block.
 * Fixed a crash that occurred when too many Sea Pickles filled an area.
 * Increased performance when viewing particles from the Ender Dragon's attack and lingering potions.
 * Guardians and Elder Guardians are no longer stuck as benthic creatures.
 * Fixed Conduit Power not affecting players that were swimming through a 1x1 space and in range of a Conduit.
 * Cached Data once again appears on the Storage screen.
 * Players will no longer inherit the host's spawn, inventory, and location when rejoining a world with a Resource Pack removed.
 * Tropical Fish textures now appear properly on Android devices.
 * The coordinates of Buried Treasure are now accurate when using the command.
 * Pressing down on the controller no longer loses focus on the chat field.
 * Fixed water flow being inconsistent and suspended around caves and ravines.
 * Beacons and Conduits now have sound effects.
 * Command Blocks can now be modified when set to Repeat and Always Active.
 * Lava falling onto a water block with Seagrass or Kelp from will now become Stone.
 * Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater.
 * Fixed Tridents damaging multiple mobs in a single throw.
 * Passengers in Boats will now take damage when falling from a high place.
 * It is now easier to attack mobs while swimming.
 * Fixed the cracking animation not appearing when mining blocks through the water surface.
 * Leather Horse Armor no longer loses its dyed color after world conversion.
 * Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds.
 * Fixed water coloring in mutated biomes.
 * Fixed the controller not being detected when resuming the game from suspended state after changing the profile.
 * Map items now have the proper name displayed in chat for players when using commands.
 * Fixed some chunk rendering that caused players to see through the ground at certain angles.
 * Minimized animation delays with large stacks of falling blocks.
 * Fixed experience orbs not always being picked up by players.
 * Fixed Drowned spinning in place.
 * Zombies that transform into Drowned will now drop items when they die.
 * Dolphins and Cod no longer get the jitters when swimming in groups.
 * Silverfish can once again enter Stone blocks.
 * Arrows fired by Skeletons and Strays can now damage the Wither.
 * The paper doll no longer sticks out of the frame on the inventory screen while swimming.
 * Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability.
 * Fixed textures on low-end devices when the Education toggle was enabled.
 * Fixed issues with Zombie pathfinding and not attacking players.
 * Pistons once again have the proper texture underneath them when placed horizontally.
 * TNT can no long deal damage or destroy blocks underwater when placed on non-full blocks.
 * Fixed the hitbox of Coral Fans.
 * The "Manage who can send you invites" button in Profile settings now points to the proper location.
 * Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument.
 * Fixed spelling errors for Anemone and Red Lipped Blenny Tropical Fish.
 * The Controls section of How to Play now updates after remapping the Sneak button.