Render Distance

The Render distance controls how many chunks of the world are visible at once, and can be set from the graphics menu. The fewer chunks that are included, the faster each frame can be rendered, resulting in a higher framerate.

The most distant terrain is faded into the sky color as if by fog, to avoid a sharp edge to the visible world; so this option is also known as "fog".

In Pocket Edition 0.8.0, render distances can be as far as 25 chunks (400 blocks).

Trivia

 * There are four different levels of render distances in MCPE, and the highest one is 25 chunks.


 * The highest render distance in PC is 25 chunks, while the highest render distance in PC is Photo_3.png chunks.
 * Before Update 0.8.0, the maximum render distance was very short.Photo_4.png