Talk:Update 0.15.0/@comment-32243366-20160520052417

For those of you thinking the End is hard to program and would take a year to program, I can say it isn't that hard to add.

In Update 0.12.1, the Nether was added. 0.11.0 was released in June, and 0.12.1 was released in September. Three months. Only three months for a new dimension: the nether. What makes the End harder?

1. Terrain. The End is just a bunch of floating islands, while the Nether is a whole lot of netherrack cave systems and vast lava oceans. Nether: 1, End: 0

2. Mobs. Although the End only requires Endermen, shulkers, and the Ender Dragon, the Nether requires ghasts, blazes, zombie pigmen, and magma cubes. However the Ender Dragon is extremely long to create, so I would think End mobs are more difficult than Nether mobs. They could port the Ender Dragon from PC however. Nether: 1, End: 1.

3. Structures: End cities are optional and obsidian portals are trivial, but a nether fortress would be quite difficult in comparison. Nether: 2, End: 1.

4. Requirements: The Nether only requires the above, obsidian and fire. However, the end needs eyes of ender, an Ender Dragon, and strongholds. Nether: 2, End: 2

The score: Nether=2, End=2. They are just as difficult to program.

Based on the score, if the End would take one year to program, the ratio would have to be 4:1. Far from that! Of course, a sample of 4 very general questions might not be enough, but this is a weighing of the factors.