Update 1.11/build 7

Build 7, also known as 1.11.0.7, is the fifth beta released for Update 1.11.

Changes

 * Added new animation popups when acquiring Bad Omen and Hero of the Village
 * Right-clicking on a trade will now auto-trade items
 * Revamped the crafting recipes for the cartography table, smithing table, and fletching table
 * A message will now display if a raid expires after two in-game days
 * Vindicators can now break doors during raids

Fixes

 * Crashes/Performance
 * Fixed several crashes that could occur during gameplay
 * Fixed a crash that could occur when stepping into a nether portal the same time as a phantom (MCPE-43115)
 * An evocation fang without an owner no longer crashes the game when it tries to deal damage (MCPE-43042)
 * Downloading missing resource packs when creating a new world no longer makes the game unresponsive
 * Improved performance on the villager trading screen


 * General
 * Fixed a lot of accessibility features and text to speech issues
 * Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template


 * Gameplay
 * Fixed players falling through blocks at around 65K blocks on the X or Z axes (MCPE-39299)
 * Raid loading is no longer canceled if a player saves and quits
 * Ringing a bell will no longer lock players out of trading with villagers


 * Mobs
 * Reduced the range of drowned attacking the nearest player
 * Villagers heads no longer clip through walls while sleeping. Not sure how they felt. Hopefully better now (MCPE-42478)
 * Adjusted some incorrect prices for villager trades
 * Patrols can no longer stack up in the same spawn area
 * Patrols will now avoid spawning near players if they are in a village
 * Villagers no longer lose their job site association with smokers and blast furnaces while they are smelting
 * Ravagers now move faster when moving into a village during raids
 * Ravagers can no longer deal damage to villagers and other mobs from behind walls
 * Pillagers can now spawn inside the pillager outpost structure


 * Blocks
 * Fixed particles not appearing while mining blocks
 * Cobblestone slabs are no longer slabs and blocks at the same time (MCPE-42352)
 * Lingering potions no longer cause bells to repeatedly ring
 * Composters can no longer drop an endless amount of bone meal when pushed by pistons (MCPE-42429)


 * Items
 * Fixed some items having invisible bits when placed in item frames (MCPE-42415)
 * Damaged tools can once again be smelted to recover gold/iron ingots (MCPE-42533)
 * Cacti can once again be smelted into green dye (MCPE-42497)


 * User Interface
 * Updated the How to Play page on scaffolding to show the change to length of scaffolds


 * Add-Ons / Script Engine
 * Fixed inconsistent spawn eggs for villagers and zombie villagers for template worlds that require the original entities
 * Fixed pivot point changes to Endermen made with Add-ons